M:tG card similarity search
1UU · Creature — Merfolk Scout
{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Oakhame Ranger | G/WG/WG/WG/W | Creature — Elf Knight Ranger | {T}: Creatures you control get +1/+1 until end of turn. 2/2 |
| Norwood Warrior | 2G | Creature — Elf Warrior | Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2 |
| Cerulean Wisps | U | Instant | Target creature becomes blue until end of turn. Untap that creature. Draw a card. |
| Entropic Cloud | 1B | Instant — Adventure | Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Killer Whale | 3UU | Creature — Whale | {U}: Killer Whale gains flying until end of turn. 3/5 |
| Evernight Shade | 3B | Creature — Shade | {B}: Evernight Shade gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
| Dread Shade | BBB | Creature — Shade | {B}: Dread Shade gets +1/+1 until end of turn. 3/3 |
| Frozen Shade | 2B | Creature — Shade | {B}: Frozen Shade gets +1/+1 until end of turn. 0/1 |
| Hoar Shade | 3B | Creature — Shade | {B}: Hoar Shade gets +1/+1 until end of turn. 1/2 |
| Looming Shade | 2B | Creature — Shade | {B}: Looming Shade gets +1/+1 until end of turn. 1/1 |