Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Street Riot

4R · Enchantment

As long as it's your turn, creatures you control get +1/+0 and have trample.

Similar cards

Color identity:
NameManaTypeText
Nyx Herald 2GEnchantment Creature — Centaur Shaman At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. 2/3
Water Wurm UCreature — Wurm Water Wurm gets +0/+1 as long as an opponent controls an Island. 1/1
Plated Onslaught 3WWInstant Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Creatures you control get +2/+1 until end of turn.
Battershield Warrior 2WCreature — Human Warrior Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 2/2
Zamriel, Seraph of Steel 2WWLegendary Creature — Angel Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4
Civic Stalwart 3WCreature — Elephant Soldier When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Skulduggery BInstant Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Walker of the Wastes 4CCreature — Eldrazi ({C} represents colorless mana.) Trample Walker of the Wastes gets +1/+1 for each land you control named Wastes. 4/4
Concealed Weapon 1RArtifact — Equipment Equipped creature gets +3/+0. Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Concealed Weapon is turned face up, attach it to target creature you control. Equip {1}{R}
Groundshaker Sliver 6GCreature — Sliver Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) 5/5
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