Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Street Sweeper

6 · Artifact Creature — Construct

Whenever Street Sweeper attacks, destroy all Auras attached to target land. 4/6

Similar cards

Color identity:
NameManaTypeText
Boggart Arsonists 2RCreature — Goblin Rogue Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. 2/1
Epicenter 4RSorcery Target player sacrifices a land. Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
Brainspoil 3BBSorcery Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Cloudchaser Eagle 3WCreature — Bird Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. 2/2
Tel-Jilad Justice 1GInstant Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Slice in Twain 2GGInstant Destroy target artifact or enchantment. Draw a card.
Reality Ripple 1UInstant Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Peace and Quiet 1WInstant Destroy two target enchantments.
Dune Chanter 2GCreature — Plant Druid Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way. 2/3
Naya Plane — Alara You may play any number of lands on each of your turns. Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
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