Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Street Wraith

3BB · Creature — Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) 3/4

Similar cards

Color identity:
NameManaTypeText
Agent of the Iron Throne 2BLegendary Enchantment — Background Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
The Meep 2BLegendary Creature — Alien Ward—Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value. 0/4
Ebony Charm BInstant Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Silent Skimmer 3BCreature — Eldrazi Drone Devoid (This card has no color.) Flying Whenever Silent Skimmer attacks, defending player loses 2 life. 0/4
Bloodgift Demon 3BBCreature — Demon Flying At the beginning of your upkeep, target player draws a card and loses 1 life. 5/4
Hired Hexblade 1BCreature — Elf Warlock When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. 2/2
Ixidor's Will 2UInstant Counter target spell unless its controller pays {2} for each Wizard on the battlefield.
Lightning Cloud 3REnchantment Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target.
Corpse Knight WBCreature — Zombie Knight Whenever another creature enters the battlefield under your control, each opponent loses 1 life. 2/2
Oji, the Exquisite Blade 2WULegendary Creature — Human Monk When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. 2/3
Page 151