Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strength Bobblehead

3 · Artifact — Bobblehead

{T}: Add one mana of any color. {3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Troll-Horn Cameo 3Artifact {T}: Add {R} or {G}.
Ur-Golem's Eye 4Artifact {T}: Add {C}{C}.
Vault of Whispers Artifact Land {T}: Add {B}.
Viridescent Bog Land {1}, {T}: Add {B}{G}.
Wastes Basic Land {T}: Add {C}.
Vastwood Animist 2GCreature — Elf Shaman Ally {T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. 1/1
Armored Armadillo WCreature — Armadillo Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. 0/4
Boon of Safety WInstant Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Scry 1.
Skyshroud Elf 1GCreature — Elf Druid {T}: Add {G}. {1}: Add {R} or {W}. 1/1
Animus of Night's Reach Enchantment Creature — Spirit Menace (This creature can't be blocked except by two or more creatures.) Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. 0/4
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