M:tG card similarity search
1G · Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Name | Mana | Type | Text |
---|---|---|---|
Beast in Show | 4GG | Creature — Beast | Trample 6/4 |
Earthshaking Si | 5G | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 5/5 |
Fangren Hunter | 3GG | Creature — Beast | Trample 4/4 |
Garruk's Companion | GG | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 3/2 |
Spiked Baloth | 3G | Creature — Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2 |
Stomper Cub | 3GG | Creature — Beast | Trample 5/3 |
Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Charging Binox | 7G | Creature — Beast | Assist (Another player can pay up to {7} of this spell's cost.) Trample 7/5 |
Insatiable Hemophage | 3B | Creature — Nightmare | Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated. 3/3 |
Grappling Sundew | 1G | Creature — Plant | Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4 |