Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strength of Arms

W · Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Similar cards

Color identity:
NameManaTypeText
Verdant Field 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
Words of Wilding 2GEnchantment {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
Kazandu Mammoth 1GGCreature — Elephant Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn. 3/3
Time Stop 4UUInstant End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Mystic Doom Sandwich Stickers {TK}{TK} — Lifelink {TK}{TK}{TK} — This creature must be blocked if able. Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 6/8
Scarwood Hag 1GCreature — Hag {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. 1/1
Tyranid Harridan 4GUCreature — Tyranid Flying, ward {4} Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. 4/4
Pongify UInstant Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Aardwolf's Advantage 2RSorcery Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Drogskol Captain 1WUCreature — Spirit Soldier Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2
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