Card Codex

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17 May 2024: Card library updated.

Strength of Isolation

1W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Squirrel Mob 1GGCreature — Squirrel Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. 2/2
Brood Keeper 3RCreature — Human Shaman Whenever an Aura becomes attached to Brood Keeper, create a 2/2 red Dragon creature token with flying. It has "{R}: This creature gets +1/+0 until end of turn." 2/3
Viper's Kiss BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated.
Mistform Mask 1UEnchantment — Aura Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn.
Burning Anger 4REnchantment — Aura Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
Gisa, the Hellraiser 3BBLegendary Creature — Human Warlock Ward—{2}, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 4/4
Spirit Shackle BBEnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
Princess Twilight Sparkle WULegendary Creature — Alicorn Flying Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1. {W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game. 2/2
Brainwash WEnchantment — Aura Enchant creature Enchanted creature can't attack unless its controller pays {3}.
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
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