Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strength of Unity

3W · Enchantment — Aura

Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Similar cards

Color identity:
NameManaTypeText
Tundra Kavu 2RCreature — Kavu {T}: Target land becomes a Plains or an Island until end of turn. 2/2
Tectonic Break XRRSorcery Each player sacrifices X lands.
Journey of Discovery 2GSorcery Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)
Territorial Dispute 4RREnchantment At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands.
Aether Tunnel 1UEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and can't be blocked.
Tricks of the Trade 3UEnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked.
Chronic Flooding 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
Tail the Suspect GUSorcery — Adventure Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Kamahl, Heart of Krosa 6GGLegendary Creature — Human Druid At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.) 5/5
Keldon Berserker 3RCreature — Human Soldier Berserker Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn. 2/3
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