M:tG card similarity search
XGG · Instant
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Name | Mana | Type | Text |
---|---|---|---|
Lurking Spinecrawler | 3B | Creature — Horror | When Lurking Spinecrawler enters the battlefield, you may choose a nonland card in your hand. If you do, that card perpetually incorporates {1}{B} and gains "When you cast this spell, each opponent sacrifices a creature. Each opponent who can't discards a card." Whenever you cast a multicolored spell, for each of that spell's colors, each opponent loses 1 life and you gain 1 life. 5/4 |
Kate Stewart | 1URW | Legendary Creature — Human Scientist | Whenever you put one or more time counters on a permanent you control, create a 1/1 white Soldier creature token. Whenever Kate Stewart attacks, you may pay {8}. If you do, attacking creatures get +X/+X until end of turn, where X is the number of time counters among permanents you control. 3/3 |
Stonewright | R | Creature — Human Shaman | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." 1/1 |
Willow Geist | G | Creature — Treefolk Spirit | Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. 1/1 |
Draconian Cylix | 3 | Artifact | {2}, {T}, Discard a card at random: Regenerate target creature. |
Construction Arsonist | 1R | Creature — Goblin Rogue Wizard | When Construction Arsonist enters the battlefield, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors. 2/2 |
Lost Order of Jarkeld | 2WW | Creature — Human Knight | As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. 1+*/1+* |
Helm of Possession | 4 | Artifact | You may choose not to untap Helm of Possession during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped. |
Blighted Shaman | 1B | Creature — Human Cleric Shaman | {T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. 1/1 |
Exit Specialist | 1U | Creature — Human Detective | Exit Specialist can't be blocked by creatures with power 3 or greater. Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Exit Specialist is turned face up, return another target creature to its owner's hand. 2/1 |