Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strict Proctor

1W · Creature — Spirit Cleric

Flying Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. 1/3

Similar cards

Color identity:
NameManaTypeText
Hasran Ogress BBCreature — Ogre Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. 3/2
Joyride Rigger 3GCreature — Goblin Rigger When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 3/3
Wrench-Rigger RCreature — Goblin Rigger When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1
Latchkey Faerie 3UCreature — Faerie Rogue Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1
Ryusei, the Falling Star 5RLegendary Creature — Dragon Spirit Flying When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying. 5/5
Nils, Discipline Enforcer 2WLegendary Creature — Human Cleric At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. 2/2
Drogskol Reaver 5WUCreature — Spirit Flying, double strike, lifelink Whenever you gain life, draw a card. 3/5
Cunning Bandit 1RRCreature — Human Warrior Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. 2/2
Hired Muscle 1BBCreature — Human Warrior Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. 2/2
Balancing Act 2WWSorcery Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
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