Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strionic Resonator

2 · Artifact

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Similar cards

Color identity:
NameManaTypeText
Lore Seeker 2Artifact Creature — Construct Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) 2/2
Soul-Scar Mage RCreature — Human Wizard Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead. 1/2
Elspeth's Nightmare 2BEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature an opponent controls with power 2 or less. II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. III — Exile target opponent's graveyard.
Sorcerer's Strongbox 4Artifact {2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Hag of Noxious Nightmares 2BCreature — Hag Warlock Warlocks you control have menace. 2/2
Guul Draz Assassin BCreature — Vampire Assassin Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn. 1/1
Summoner's Egg 4Artifact Creature — Egg Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down. When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 0/4
Mijae Djinn RRRCreature — Djinn Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. 6/3
Peel from Reality 1UInstant Return target creature you control and target creature you don't control to their owners' hands.
Simic Manipulator 1UUCreature — Mutant Wizard Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. 0/1
Page 339