M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Devastate | 3RR | Sorcery | Destroy target land. Devastate deals 1 damage to each creature and each player. |
Requisition Raid | W | Sorcery | Spree (Choose one or more additional costs.) + {1} — Destroy target artifact. + {1} — Destroy target enchantment. + {1} — Put a +1/+1 counter on each creature target player controls. |
Catastrophe | 4WW | Sorcery | Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. |
Serendib Djinn | 2UU | Creature — Djinn | Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. 5/6 |
Spiritual Asylum | 2WW | Enchantment | Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. |
Fissure | 3RR | Instant | Destroy target creature or land. It can't be regenerated. |
Serpent Assassin | 3BB | Creature — Snake Assassin | When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. 2/2 |
Viscerid Drone | 1U | Creature — Homarid Drone | {T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated. 1/2 |
Crackling Emergence | 1R | Enchantment — Aura | Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. |
Into the Maw of Hell | 4RR | Sorcery | Destroy target land. Into the Maw of Hell deals 13 damage to target creature. |