Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stromgald Cabal

1BB · Creature — Human Knight

{T}, Pay 1 life: Counter target white spell. 2/2

Similar cards

Color identity:
NameManaTypeText
Kindred Denial 2UUInstant Counter target spell. Seek a card with the same mana value as that spell.
Arrow Volley Trap 3WWInstant — Trap If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Maulfist Squad 3BCreature — Human Artificer Menace Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 3/1
Gnaw to the Bone 2GInstant You gain 2 life for each creature card in your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bounty Board 3Artifact {T}: Add one mana of any color. {1}, {T}: Put a bounty counter on target creature. Activate only as a sorcery. Whenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life.
Fold into Aether 2UUInstant Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.
A-Krydle of Baldur's Gate UBLegendary Creature — Human Elf Rogue Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, target creature can't be blocked this turn. 1/3
God-Favored General 1WCreature — Human Soldier Inspired — Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens. 1/1
Steadfast Sentry 2WCreature — Human Soldier Vigilance (Attacking doesn't cause this creature to tap.) When Steadfast Sentry dies, put a +1/+1 counter on target creature you control. 3/2
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
Page 105