Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stromgald Crusader

BB · Creature — Zombie Knight

Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Amaranthine Wall 4Artifact Creature — Wall Defender {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 0/6
Hopping Automaton 3Artifact Creature — Construct {0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. 2/2
Rush of Battle 3WSorcery Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
Krosan Archer 3GCreature — Centaur Archer Reach (This creature can block creatures with flying.) {G}, Discard a card: Krosan Archer gets +0/+2 until end of turn. 2/3
Unlikely Alliance 1WEnchantment {1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Deathless Angel 4WWCreature — Angel Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7
Merciless Eternal 2BCreature — Zombie Cleric Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. 2/2
Marsh Lurker 3BCreature — Beast Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Vermiculos 4BCreature — Horror Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. 1/1
Grappling Sundew 1GCreature — Plant Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4
Page 38