M:tG card similarity search
3B · Creature — Human Rogue
Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. 2/4
Name | Mana | Type | Text |
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Walking Bulwark | 1 | Artifact Creature — Golem | Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. 0/3 |
Wall of Shields | 3 | Artifact Creature — Wall | Defender (This creature can't attack.) Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) 0/4 |
Astral Arena | Plane — Kolbahan | No more than one creature can attack each combat. No more than one creature can block each combat. Whenever chaos ensues, Astral Arena deals 2 damage to each creature. | |
Defective Detective | 2U | Creature — Human Spy | Defective Detective can't be blocked. When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. 2/1 |
Nautiloid Ship | 4 | Artifact — Vehicle | Flying When Nautiloid Ship enters the battlefield, exile target player's graveyard. Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. Crew 3 5/5 |
Fire Juggler | 2R | Creature — Goblin Shaman | Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/2 |
Wingshield Agent | 2U | Creature — Human Soldier | Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn. 2/3 |
Scion of Calamity | 3GG | Creature — Dinosaur | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls. 5/5 |
Seeker of Slaanesh | 3R | Creature — Demon | Haste Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able. 3/3 |
Wirecat | 4 | Artifact Creature — Cat | Wirecat can't attack or block if an enchantment is on the battlefield. 4/3 |