M:tG card similarity search
BB · Creature — Vampire Horror
Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2
Name | Mana | Type | Text |
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Daru Spiritualist | 1W | Creature — Human Cleric | Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. 1/1 |
Molder Beast | 4G | Creature — Beast | Trample Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn. 5/3 |
Timberwatch Elf | 2G | Creature — Elf | {T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. 1/2 |
Plague Witch | 1B | Creature — Elf Spellshaper | {B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn. 1/1 |
Vampire's Zeal | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. |
Miasmic Mummy | 1B | Creature — Zombie Jackal | When Miasmic Mummy enters the battlefield, each player discards a card. 2/2 |
Sporeback Wolf | 1G | Creature — Wolf | As long as it's your turn, Sporeback Wolf gets +0/+2. 2/2 |
Rust Monster | 2R | Creature — Beast | First strike Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. 2/1 |
Sadistic Hypnotist | 3BB | Creature — Human Minion | Sacrifice a creature: Target player discards two cards. Activate only as a sorcery. 2/2 |
Sole Performer | 2GG | Creature — Elf Performer | {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) 2/2 |