M:tG card similarity search
BB · Creature — Vampire Horror
Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Temur Charm | GUR | Instant | Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn. |
Coming In Hot | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
Daring Escape | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Furious Bellow | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Kindled Heroism | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Storm Strike | R | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
Raphael, Fiendish Savior | 3BR | Legendary Creature — Devil Noble | Flying Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." 4/4 |
Spiked Ripsaw | 2G | Artifact — Equipment | Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Burrog Befuddler | 1U | Creature — Frog Wizard | Flash When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. 2/1 |
And They Shall Know No Fear | 1W | Instant | Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn. |