M:tG card similarity search
4B · Creature — Vampire Soldier
Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Impulsive Return | Sorcery | Return two cards named Ecstatic Piper from Xenagos's graveyard to the battlefield. At the beginning of combat this turn, Impulsive Return deals damage to each player equal to the number of Revelers on the battlefield. | |
Essence Capture | UU | Instant | Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. |
The Flesh Is Weak | 2WUB | Enchantment | When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control. Creatures you control with +1/+1 counters on them are artifacts in addition to their other types. Nonartifact creatures get -1/-1. |
Creeping Chill | 3B | Sorcery | Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. |
Belligerent Brontodon | 5GW | Creature — Dinosaur | Each creature you control assigns combat damage equal to its toughness rather than its power. 4/6 |
Urban Daggertooth | 2GG | Creature — Dinosaur | Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/3 |
Holy Frazzle-Cannon | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip {1} | |
Vengeful Pharaoh | 2BBB | Creature — Zombie | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library. 5/4 |
Gus | 2G | Creature — Gus | Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against them. 2/2 |
Daghatar the Adamant | 3W | Legendary Creature — Human Warrior | Vigilance Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. {1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature. 0/0 |