Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stronghold Taskmaster

2BB · Creature — Giant Minion

Other black creatures get -1/-1. 4/3

Similar cards

Color identity:
NameManaTypeText
Heartlash Cinder 1RCreature — Elemental Warrior Haste Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control. 1/1
Chatterfang, Squirrel General 2GLegendary Creature — Squirrel Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. 3/3
Hightide Hermit 4UCreature — Crab Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. 4/4
Sacred Knight 3WCreature — Human Knight Sacred Knight can't be blocked by black and/or red creatures. 3/2
Vraska's Fall 2BInstant Each opponent sacrifices a creature or planeswalker and gets a poison counter.
Aethersphere Harvester 3Artifact — Vehicle Flying When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters). Pay {E}: Aethersphere Harvester gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/5
Prairie Survivalist 1WCreature — Human Scout Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1
Tenacity 3WInstant Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.
Field Marshal 1WWCreature — Human Soldier Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) 2/2
Thraben Doomsayer 1WWCreature — Human Cleric {T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. 2/2
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