M:tG card similarity search
1U · Creature — Human Wizard
When Student of Elements has flying, flip it. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |
Zephyr Net | 1U | Enchantment — Aura | Enchant creature Enchanted creature has defender and flying. |
Barrow Naughty | 1B | Creature — Faerie | Flying Barrow Naughty has lifelink as long as you control another Faerie. {2}{B}: Barrow Naughty gets +1/+0 until end of turn. 1/3 |
Death-Mask Duplicant | 7 | Artifact Creature — Shapeshifter | Imprint — {1}: Exile target creature card from your graveyard. As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. 5/5 |
Hexgold Hoverwings | 3W | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature has flying. Creatures you control that are equipped get +1/+0. Equip {2}{W} |
Slippery Scoundrel | 2U | Creature — Human Pirate | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2 |
Embraal Bruiser | 1B | Creature — Human Warrior | Embraal Bruiser enters the battlefield tapped. Embraal Bruiser has menace as long as you control an artifact. 3/1 |
Apprentice Wizard | 1UU | Creature — Human Wizard | {U}, {T}: Add {C}{C}{C}. 0/1 |
Bog Initiate | 1B | Creature — Human Wizard | {1}: Add {B}. 1/1 |
Princess Lucrezia | 3UUB | Legendary Creature — Human Wizard | {T}: Add {U}. 5/4 |