M:tG card similarity search
1U · Creature — Human Wizard
When Student of Elements has flying, flip it. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Grounded | 1G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. |
| Nettling Host | 2W | Creature — Phyrexian Horror | Toxic 2 Corrupted — Exile Nettling Host from your graveyard: Conjure a card named Nettlecyst into your hand. Activate only if an opponent has three or more poison counters. 3/3 |
| Roost of Drakes | U | Enchantment | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. |
| Goblin Sky Raider | 2R | Creature — Goblin Warrior | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/2 |
| Vesuvan Drifter | 2U | Creature — Shapeshifter | Flying You may look at the top card of your library any time. At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, Vesuvan Drifter becomes a copy of that card until end of turn, except it has flying. 2/4 |
| Riverfall Mimic | 1U/R | Creature — Shapeshifter | Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn. 2/1 |
| Woodlurker Mimic | 1B/G | Creature — Shapeshifter | Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1 |
| Ghitu Chronicler | 1R | Creature — Human Wizard | Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. 1/3 |
| Fountain Watch | 3WW | Creature — Human Cleric | Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) 2/4 |
| Solid Footing | W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power. |