M:tG card similarity search
2 · Artifact
{2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Assemble | 4GW | Instant | Create three 2/2 green and white Elf Knight creature tokens with vigilance. |
Renegade Wheelsmith | 1RW | Creature — Dwarf Pilot | Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn. 3/2 |
Ferrovore | 2R | Creature — Beast | {R}, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn. 2/2 |
Pestilent Wolf | 1G | Creature — Wolf | {2}{G}: Pestilent Wolf gains deathtouch until end of turn. 2/2 |
Thallid | G | Creature — Fungus | At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token. 1/1 |
Embodiment of Insight | 4G | Creature — Elemental | Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/4 |
Gadget Technician | 2UR | Creature — Goblin Artificer | When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/2 |
Ethersworn Sphinx | 7WU | Artifact Creature — Sphinx | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 4/4 |
Shyft | 4U | Creature — Shapeshifter | At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.) 4/2 |
Argothian Uprooting | XG | Sorcery | Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands. |