Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stunning Reversal

3B · Instant

The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.

Similar cards

Color identity:
NameManaTypeText
Wedding Ring 2WWArtifact When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.
Deathgorge Scavenger 2GCreature — Dinosaur Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn. 3/2
Think Twice 1UInstant Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Waylay 2WInstant Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Lotus Vale Land If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add three mana of any one color.
Oblivion Strike 3BSorcery Devoid (This card has no color.) Exile target creature.
Karn Liberated 7Legendary Planeswalker — Karn [+4]: Target player exiles a card from their hand. [−3]: Exile target permanent. [−14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control. Loyalty 6
Virtue of Strength 5GGEnchantment If you tap a basic land for mana, it produces three times as much of that mana instead.
Grim Guardian 2BEnchantment Creature — Zombie Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life. 1/4
Call In a Professional 2RInstant Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
Page 193