M:tG card similarity search
3B · Instant
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.
Name | Mana | Type | Text |
---|---|---|---|
Three Wishes | 1UU | Instant | Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. |
Fallowsage | 3U | Creature — Merfolk Wizard | Whenever Fallowsage becomes tapped, you may draw a card. 2/2 |
Sphere of Grace | 3W | Enchantment | If a black source would deal damage to you, prevent 2 of that damage. |
Agonizing Remorse | 1B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life. |
Pooling Venom | 1B | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. |
Archers' Parapet | 1G | Creature — Wall | Defender {1}{B}, {T}: Each opponent loses 1 life. 0/5 |
Spiritualize | 2W | Instant | Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. |
Hydra's Impenetrable Hide | Sorcery | Each Head gains indestructible until the end of the Hydra's next turn. | |
Gut, Fanatical Priestess | 4RR | Legendary Creature — Goblin Shaman | Specialize {5} When Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead. 4/3 |
Ghosts of the Innocent | 5WW | Creature — Spirit | If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead. 4/5 |