Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stunning Strike

2U · Enchantment — Aura

Flash Enchant creature When Stunning Strike enters the battlefield, tap enchanted creature and remove it from combat. As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.

Similar cards

Color identity:
NameManaTypeText
Harrier Strix UCreature — Bird Flying When Harrier Strix enters the battlefield, tap target permanent. {2}{U}: Draw a card, then discard a card. 1/1
Arrest 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Trapped in the Tower 1WEnchantment — Aura Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.
Halimar Depths Land Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
Burning Anger 4REnchantment — Aura Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
Giant Inheritance 4GEnchantment — Aura Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.
Forgeborn Oreads 2RREnchantment Creature — Nymph Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target. 4/2
Troublesome Spirit 2UUCreature — Spirit Flying At the beginning of your end step, tap all lands you control. 3/4
Demotion WEnchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.
Molten Sentry 3RCreature — Elemental As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. */*
Page 278