Card Codex

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17 May 2024: Card library updated.

Sturdy Hatchling

3G/U · Creature — Elemental

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {G/U}: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.) Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. 6/6

Similar cards

Color identity:
NameManaTypeText
Sand Silos Land Sand Silos enters the battlefield tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way.
Bone Flute 3Artifact {2}, {T}: All creatures get -1/-0 until end of turn.
Hell Swarm BInstant All creatures get -1/-0 until end of turn.
Infest 1BBSorcery All creatures get -2/-2 until end of turn.
Languish 2BBSorcery All creatures get -4/-4 until end of turn.
Marsh Gas BInstant All creatures get -2/-0 until end of turn.
Nausea 1BSorcery All creatures get -1/-1 until end of turn.
Rags 2BBSorcery All creatures get -2/-2 until end of turn.
Shrivel 1BSorcery All creatures get -1/-1 until end of turn.
Eyeblight Massacre 2BBSorcery Non-Elf creatures get -2/-2 until end of turn.
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