M:tG card similarity search
8 · Artifact Creature — Construct
Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8
Name | Mana | Type | Text |
---|---|---|---|
Hurl Through Hell | 2BR | Instant | Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. |
Jadecraft Artisan | 3G | Creature — Merfolk Shaman | When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. 3/3 |
Havoc | 1R | Enchantment | Whenever an opponent casts a white spell, they lose 2 life. |
Touch of the Void | 2R | Sorcery | Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
Arnjlot's Ascent | 1UU | Enchantment | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn. |
Looming Spires | Land | Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}. | |
Eriette of the Charmed Apple | 1WB | Legendary Creature — Human Warlock | Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. 2/4 |
Ravenous Intruder | 1R | Creature — Gremlin | Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. 1/2 |
Bloodthrone Vampire | 1B | Creature — Vampire | Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. 1/1 |
Stormchaser Chimera | 2UR | Creature — Chimera | Flying {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 2/3 |