Card Codex

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17 May 2024: Card library updated.

Su-Chi Cave Guard

8 · Artifact Creature — Construct

Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8

Similar cards

Color identity:
NameManaTypeText
Jungle Shrine Land Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.
Jwari Ruins Land Jwari Ruins enters the battlefield tapped. {T}: Add {U}.
Kabira Plateau Land Kabira Plateau enters the battlefield tapped. {T}: Add {W}.
Kazandu Valley Land Kazandu Valley enters the battlefield tapped. {T}: Add {G}.
Kazuul's Cliffs Land Kazuul's Cliffs enters the battlefield tapped. {T}: Add {R}.
Khalni Territory Land Khalni Territory enters the battlefield tapped. {T}: Add {G}.
Makindi Mesas Land Makindi Mesas enters the battlefield tapped. {T}: Add {W}.
Malakir Mire Land Malakir Mire enters the battlefield tapped. {T}: Add {B}.
Marble Diamond 2Artifact Marble Diamond enters the battlefield tapped. {T}: Add {W}.
Meandering River Land Meandering River enters the battlefield tapped. {T}: Add {W} or {U}.
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