M:tG card similarity search
8 · Artifact Creature — Construct
Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8
Name | Mana | Type | Text |
---|---|---|---|
Gemstone Mine | Land | Gemstone Mine enters the battlefield with three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it. | |
Grounded | 1G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. |
Swift End | 1BB | Instant — Adventure | Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
Lurrus of the Dream-Den | 1W/BW/B | Legendary Creature — Cat Nightmare | Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard. 3/2 |
Border Patrol | 4W | Creature — Human Nomad | Vigilance 1/6 |
The Black Breath | 2B | Sorcery | Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you. |
Raven of Fell Omens | 1B | Creature — Bird | Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/2 |
Arms of Hadar | 3B | Sorcery | Creatures target player controls get -2/-2 until end of turn. |
Moor Fiend | 3B | Creature — Horror | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |
Keeper of the Sacred Word | 2G | Creature — Human Druid | As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. 2/3 |