M:tG card similarity search
8 · Artifact Creature — Construct
Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8
Name | Mana | Type | Text |
---|---|---|---|
False Dawn | 1W | Sorcery | Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card. |
Arcane Lighthouse | Land | {T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. | |
Soulcage Fiend | 1BB | Creature — Demon | When Soulcage Fiend dies, each player loses 3 life. 3/2 |
Deathreap Ritual | 2BG | Enchantment | Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card. |
Gristle Grinner | 4B | Creature — Zombie | Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. 3/3 |
Warden of Geometries | 4 | Creature — Eldrazi Drone | Vigilance {T}: Add {C}. ({C} represents colorless mana.) 2/3 |
Mark of Sakiko | 1G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end." |
Reaper from the Abyss | 3BBB | Creature — Demon | Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature. 6/6 |
Hulking Raptor | 2GG | Creature — Dinosaur | Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3 |
Bubbling Muck | B | Sorcery | Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}. |