Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Subcontract

B · Sorcery

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.

Similar cards

Color identity:
NameManaTypeText
Pollywog Symbiote 1UCreature — Frog Each creature spell you cast costs {1} less to cast if it has mutate. Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card. 1/3
Psychic Network UEnchantment Each player plays with the top card of their library held against their forehead, revealed to each other player.
Deadly Cover-Up 3BBSorcery As an additional cost to cast this spell, you may collect evidence 6. Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Rekindled Flame 2RRSorcery Rekindled Flame deals 4 damage to any target. At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.
Utter End 2WBInstant Exile target nonland permanent.
Dredge the Mire 3BSorcery Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
Gate to the Afterlife 3Artifact Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
Consign 1UInstant Return target nonland permanent to its owner's hand.
Disperse 1UInstant Return target nonland permanent to its owner's hand.
Steam Clean 1USorcery — Adventure Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
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