Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Subcontract

B · Sorcery

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.

Similar cards

Color identity:
NameManaTypeText
Salvage Drone UCreature — Eldrazi Drone Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Salvage Drone dies, you may draw a card. If you do, discard a card. 1/1
Soothsayer Adept 1UCreature — Merfolk Wizard {1}{U}, {T}: Draw a card, then discard a card. 1/3
Split the Party 3UUSorcery Choose target player. Return half the creatures they control to their owner's hand, rounded up.
Malcolm, Alluring Scoundrel 1ULegendary Creature — Siren Pirate Flash Flying Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost. 2/1
Checks and Balances 2UEnchantment Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.
Null Brooch 4Artifact {2}, {T}, Discard your hand: Counter target noncreature spell.
Canyon Drake 2RRCreature — Drake Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. 1/2
Exiled Boggart 1BCreature — Goblin Rogue When Exiled Boggart dies, discard a card. 2/2
Memoricide 3BSorcery Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
The Grand Calcutron WULegendary Artifact The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
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