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17 May 2024: Card library updated.

Subira, Tulzidi Caravanner

2R · Legendary Creature — Human Shaman

Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
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Farrel's Mantle 2WEnchantment — Aura Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
Escape Artist 1UCreature — Human Wizard Escape Artist can't be blocked. {U}, Discard a card: Return Escape Artist to its owner's hand. 1/1
Emerald Collector 1UCreature — Human Pirate Whenever Emerald Collector deals combat damage to a player, draw a card. When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once. {2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn. 1/2
Varchild, Betrayer of Kjeldor 2RLegendary Creature — Human Knight Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors. 3/3
Quick Fixer 2BCreature — Azra Employee Menace Whenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 2/3
Stubborn Denial UInstant Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Security Bypass 1UEnchantment — Aura Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Spell Snuff 1UUInstant Counter target spell. Fateful hour — If you have 5 or less life, draw a card.
Necropolis Regent 3BBBCreature — Vampire Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. 6/5
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