M:tG card similarity search
6W · Sorcery
Undaunted (This spell costs {1} less to cast for each opponent.) Destroy all creatures.
Name | Mana | Type | Text |
---|---|---|---|
Heal the Scars | 3G | Instant | Regenerate target creature. You gain life equal to that creature's toughness. |
Plasma Caster | 1R | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it. Equip {2} |
Liliana, Death's Majesty | 3BB | Legendary Planeswalker — Liliana | [+1]: Create a 2/2 black Zombie creature token. Mill two cards. [−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. [−7]: Destroy all non-Zombie creatures. Loyalty 5 |
Absolute Law | 1W | Enchantment | All creatures have protection from red. |
Absolute Grace | 1W | Enchantment | All creatures have protection from black. |
Hurr Jackal | R | Creature — Jackal | {T}: Target creature can't be regenerated this turn. 1/1 |
Shifting Shadow | 2R | Enchantment — Aura | Enchant creature Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order." |
Detention Vortex | W | Enchantment — Aura | Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery. |
Carnage Gladiator | 2BR | Creature — Skeleton Warrior | Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate Carnage Gladiator. 4/2 |
Furnace Brood | 3R | Creature — Elemental | {R}: Target creature can't be regenerated this turn. 3/3 |