Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Submerge

4U · Instant

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library.

Similar cards

Color identity:
NameManaTypeText
Garruk, Savage Herald 4GGLegendary Planeswalker — Garruk [+1]: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. [−2]: Target creature you control deals damage equal to its power to another target creature. [−7]: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." Loyalty 5
Embercleave 4RRLegendary Artifact — Equipment Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
Perilous Voyage 1UInstant Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
Orcish Spy RCreature — Orc Rogue {T}: Look at the top three cards of target player's library. 1/1
Mirri's Guile GEnchantment At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Mystical Tutor UInstant Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Crystacean 3UCreature — Crab Flash 1/6
Geist of Regret 4UCreature — Spirit Flying When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard. Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy. 5/5
Aethersnipe 5UCreature — Elemental When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4
Warrior's Stand 1WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.
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