M:tG card similarity search
3BB · Enchantment
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Name | Mana | Type | Text |
---|---|---|---|
Sower of Discord | 4BB | Creature — Demon | Flying As Sower of Discord enters the battlefield, choose two players. Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. 6/6 |
Shepherd of Heroes | 4W | Creature — Angel Cleric | Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4 |
Platinum Angel | 7 | Artifact Creature — Angel | Flying You can't lose the game and your opponents can't win the game. 4/4 |
Golem's Heart | 2 | Artifact | Whenever a player casts an artifact spell, you may gain 1 life. |
Lay Down Arms | W | Sorcery | Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. |
Bloodthirsty Aerialist | 1BB | Creature — Vampire Rogue | Flying Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. 2/3 |
Collapsing Borders | 3R | Enchantment | Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player. |
Hellish Rebuke | 2B | Instant | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." |
Drain the Well | 2B/GB/G | Sorcery | Destroy target land. You gain 2 life. |
Maw of the Mire | 4B | Sorcery | Destroy target land. You gain 4 life. |