Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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W · Instant

Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Rallying Roar 2WInstant Creatures you control get +1/+1 until end of turn. Untap them.
Anointed Deacon 4BCreature — Vampire Cleric At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3
Honor Guard WCreature — Human Soldier {W}: Honor Guard gets +0/+1 until end of turn. 1/1
Kjeldoran Outrider 1WCreature — Human Soldier {W}: Kjeldoran Outrider gets +0/+1 until end of turn. 2/2
Windborne Charge 2WWSorcery Two target creatures you control each get +2/+2 and gain flying until end of turn.
Seraph of the Scales 2WBCreature — Angel Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3
Viscerid Deepwalker 4UCreature — Homarid Warrior {U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4—{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/3
Giant Badger 1GGCreature — Badger Whenever Giant Badger blocks, it gets +2/+2 until end of turn. 2/2
Amaranthine Wall 4Artifact Creature — Wall Defender {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 0/6
Thunder Wall 1UUCreature — Wall Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. 0/2
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