M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Dreadhorde Invasion | 1B | Enchantment | At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. |
Lulu, Vengeful Hollyphant | 2WB | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. 2/4 |
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
Deepwood Ghoul | 2B | Creature — Zombie | Pay 2 life: Regenerate Deepwood Ghoul. 2/1 |
Damnable Pact | XBB | Sorcery | Target player draws X cards and loses X life. |
Blood Price | 3B | Sorcery | Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life. |
Strongarm Tactics | 1B | Sorcery | Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. |
Street Wraith | 3BB | Creature — Wraith | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) 3/4 |
Dragonlord Kolaghan | 4BR | Legendary Creature — Elder Dragon | Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5 |
Screeching Skaab | 1U | Creature — Zombie | When Screeching Skaab enters the battlefield, mill two cards. 2/1 |