Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sudden Breakthrough

1R · Instant

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Similar cards

Color identity:
NameManaTypeText
Trained Arynx 1WCreature — Cat Beast Mount Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/1
Justiciar's Portal 1WInstant Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Ghor-Clan Bloodscale 3RCreature — Viashino Warrior First strike {3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn. 2/1
Gurmag Swiftwing 1BCreature — Bat Flying, first strike, haste 1/2
Rhox Pikemaster 2WWCreature — Rhino Soldier First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike. 3/3
Mite Overseer 3WCreature — Phyrexian Soldier First strike As long as it's your turn, creature tokens you control get +1/+0 and have first strike. {3}{W/P}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter. {W/P} can be paid with either {W} or 2 life.) 4/2
Chieftain en-Dal 1WWCreature — Human Knight Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. 2/2
Black Knight BBCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) 2/2
Blood Knight RRCreature — Human Knight First strike, protection from white 2/2
Fearless Skald 4RCreature — Dwarf Berserker Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 3/2
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