Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sudden Spoiling

1BB · Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

Similar cards

Color identity:
NameManaTypeText
Jagged-Scar Archers 1GGCreature — Elf Archer Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying. */*
Autumn Willow 4GGLegendary Creature — Avatar Shroud (This creature can't be the target of spells or abilities.) {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. 4/4
Urza's Dark Cannonball Stickers {TK}{TK} — Exalted, exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) {TK}{TK}{TK} — Shadow (This creature can block or be blocked only by creatures with shadow.) {TK}{TK} — 1/5 {TK}{TK}{TK}{TK} — 7/4
1996 World Champion WUBRGSummon Legend Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library. */*
Streetwise Negotiator 1GCreature — Cat Citizen Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power. 0/2
Pippa, Duchess of Dice 2GLegendary Creature — Human Noble {2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result. {2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.) 2/2
Night Brushwagg Ringmaster Stickers {TK}{TK} — Menace {TK}{TK}{TK} — Persist (When this permanent dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) {TK}{TK} — 2/3 {TK}{TK}{TK}{TK}{TK}{TK} — 10/10
Wood Elemental 3GCreature — Elemental As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests. Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield. */*
Bioplasm 3GGCreature — Ooze Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. 4/4
Splinterfright 2GCreature — Elemental Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */*
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