M:tG card similarity search
XB · Instant
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Inner Calm, Outer Strength | 2G | Instant — Arcane | Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. |
Corrosive Gale | XG/P | Sorcery | ({G/P} can be paid with either {G} or 2 life.) Corrosive Gale deals X damage to each creature with flying. |
Heaven | XG | Instant | Heaven deals X damage to each creature with flying. |
Windstorm | XG | Instant | Windstorm deals X damage to each creature with flying. |
Brigid, Hero of Kinsbaile | 2WW | Legendary Creature — Kithkin Archer | First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. 2/3 |
Deal Damage | 2RR | Instant | Deal Damage deals 4 damage to any target. Gotcha — If an opponent says "deal" or "damage," you may say "Gotcha!" When you do, return Deal Damage from your graveyard to your hand. |
Recover | 2B | Sorcery | Return target creature card from your graveyard to your hand. Draw a card. |
Pain Distributor | 2R | Creature — Devil Citizen | Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player. 2/3 |
Lazotep Sliver | 3B | Creature — Zombie Sliver | Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.) 4/4 |
Towering Titan | 4GG | Creature — Giant | Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. 0/0 |