Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Suffocation

1U · Instant

Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Pinnacle of Rage 4RRSorcery Pinnacle of Rage deals 3 damage to each of two targets.
Fodder Launch 3BTribal Sorcery — Goblin As an additional cost to cast this spell, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.
Apprentice Sorcerer 2UCreature — Human Wizard {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Capricious Sorcerer 2UCreature — Human Wizard {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Irencrag Feat 1RRRSorcery Add seven {R}. You can cast only one more spell this turn.
Heaven Sent UREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Investigate. III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.
Stormwild Capridor 2WCreature — Bird Goat Flying If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way. 1/3
Misers' Cage 3Artifact At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player.
Lazier Goblin RCreature — Goblin Motivate {3}{R} (This creature can't attack or block unless you have paid its motivate cost once. Motivate only as a sorcery.) When Lazier Goblin enters the battlefield, it deals 2 damage to any target. 2/1
Scout's Warning WInstant The next creature card you play this turn can be played as though it had flash. Draw a card.
Page 146