Card Codex

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17 May 2024: Card library updated.

Suffocation

1U · Instant

Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
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Circle of Protection: Art 1WEnchantment As Circle of Protection: Art enters the battlefield, choose an artist. {1}{W}: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage. {1}{W}: Return Circle of Protection: Art to its owner's hand.
Ashes to Ashes 1BBSorcery Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Sparkhunter Masticore 3Artifact Creature — Masticore As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: Sparkhunter Masticore deals 1 damage to target planeswalker. {3}: Sparkhunter Masticore gains indestructible until end of turn. 3/4
Blinding Fog 2GInstant Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Withering Wisps 1BBEnchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Inexorable Tide 3UUEnchantment Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Lava Coil 1RSorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Magma Spray RInstant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Puncturing Blow 2RRSorcery Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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