M:tG card similarity search
3BR · Enchantment
Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
Name | Mana | Type | Text |
---|---|---|---|
The Mightstone and Weakstone | 5 | Legendary Artifact — Powerstone | When The Mightstone and Weakstone enters the battlefield, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.) |
Sundial of the Infinite | 2 | Artifact | {1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
Dire Fleet Captain | BR | Creature — Orc Pirate | Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. 2/2 |
Flowstone Mauler | 4RR | Creature — Beast | Trample {R}: Flowstone Mauler gets +1/-1 until end of turn. 4/5 |
Ogre Marauder | 1BB | Creature — Ogre Warrior | Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature. 3/1 |
Heliod's Emissary | 3W | Enchantment Creature — Elk | Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3. 3/3 |
Hook Horror | 4B | Creature — Horror | Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. 3/3 |
Ogre Geargrabber | 4RR | Creature — Ogre Warrior | Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. 4/4 |
Log Flume | Artifact — Attraction | Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.) | |
Halam Djinn | 5R | Creature — Djinn | Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. 6/5 |