Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sulam Djinn

5G · Creature — Djinn

Trample Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common. 6/6

Similar cards

Color identity:
NameManaTypeText
Shrivel 1BSorcery All creatures get -1/-1 until end of turn.
Gatebreaker Ram 2GCreature — Sheep Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2
Stench of Decay 1BBInstant Nonartifact creatures get -1/-1 until end of turn.
Festergloom 2BSorcery Nonblack creatures get -1/-1 until end of turn.
Nyx Infusion 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
Anurid Barkripper 1GGCreature — Frog Beast Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard. 2/2
Hyalopterous Lemure 4BCreature — Spirit {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. 4/3
Spire Winder 3UCreature — Snake Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3
Sporeback Wolf 1GCreature — Wolf As long as it's your turn, Sporeback Wolf gets +0/+2. 2/2
Knight of Valor 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn. 2/2
Page 13