Card Codex

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17 May 2024: Card library updated.

Sulfur Elemental

2R · Creature — Elemental

Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. 3/2

Similar cards

Color identity:
NameManaTypeText
Ceremonial Knife 1Artifact — Equipment Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Armament Master WWCreature — Kor Soldier Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2
Myr Adapter 3Artifact Creature — Myr Myr Adapter gets +1/+1 for each Equipment attached to it. 1/1
Bloodthirsty Blade 2Artifact — Equipment Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
Beyeen Veil 1UInstant Creatures your opponents control get -2/-0 until end of turn.
Cower in Fear 1BBInstant Creatures your opponents control get -1/-1 until end of turn.
Hysterical Blindness 2UInstant Creatures your opponents control get -4/-0 until end of turn.
Make Obsolete 2BInstant Creatures your opponents control get -1/-1 until end of turn.
Cleave Shadows 1BSorcery — Adventure Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Turn the Tide 1UInstant Creatures your opponents control get -2/-0 until end of turn.
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