M:tG card similarity search
3R · Enchantment
If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Name | Mana | Type | Text |
---|---|---|---|
Swans of Bryn Argoll | 2W/UW/U | Creature — Bird Spirit | Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. 4/3 |
Belltower Sphinx | 4U | Creature — Sphinx | Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. 2/5 |
Circle of Protection: Green | 1W | Enchantment | {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. |
Rhystic Circle | 2WW | Enchantment | {1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. |
Circle of Protection: Artifacts | 1W | Enchantment | {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. |
Circle of Protection: White | 1W | Enchantment | {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. |
Circle of Protection: Black | 1W | Enchantment | {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. |
Circle of Protection: Shadow | 1W | Enchantment | {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage. |
Torch the Tower | R | Instant | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. |
Rune of Protection: Green | 1W | Enchantment | {W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |