Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sulfuric Vapors

3R · Enchantment

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Similar cards

Color identity:
NameManaTypeText
Magma Mine 1Artifact {4}: Put a pressure counter on Magma Mine. {T}, Sacrifice Magma Mine: It deals damage equal to the number of pressure counters on it to any target.
Dream Eater 4UUCreature — Nightmare Sphinx Flash Flying When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 4/3
Pyrostatic Pillar 1REnchantment Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Tornellan Protector 2WCreature — Cleric {T}: Until end of turn, each time damage is dealt to target creature or player, prevent X of that damage, where X is a number from 1 to 3 chosen at random each time. 1/2
Teferi's Realm 1UUWorld Enchantment At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Reclusive Artificer 2URCreature — Human Artificer Haste (This creature can attack and {T} as soon as it comes under your control.) When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control. 2/3
Festering Evil 3BBEnchantment At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: It deals 3 damage to each creature and each player.
Spirit Loop 1WEnchantment — Aura Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
Rest in Peace 1WEnchantment When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Hellfire Mongrel 2RCreature — Elemental Dog At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player. 2/2
Page 166