Card Codex

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17 May 2024: Card library updated.

Sulfuric Vapors

3R · Enchantment

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Similar cards

Color identity:
NameManaTypeText
Obzedat's Aid 3WBSorcery Return target permanent card from your graveyard to the battlefield.
Baki's Curse 2UUSorcery Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
Maestros Ascendancy UBREnchantment Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
Fractured Identity 3WUSorcery Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Malfunction 3UEnchantment — Aura Enchant artifact or creature When Malfunction enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.
Possessed Skaab 3UBCreature — Zombie When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand. If Possessed Skaab would die, exile it instead. 3/2
Falling Star 2RSorcery Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
Profound Journey 5WWSorcery Return target permanent card from your graveyard to the battlefield. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Morgue Burst 4BRSorcery Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Northern Paladin 2WWCreature — Human Knight {W}{W}, {T}: Destroy target black permanent. 3/3
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